To others like myself, that is not AC and made for one of my least favorite AC games. The furthest from it. There are no dialogue choices, flaming horses, or multiple classes, but it still offers the players a plethora of choices. There are some things that Odyssey does well and I really wanted to like it, but I really hope that, going forward, this game will be seen as a strange parenthesis that maybe needed to happen for the franchise to really find its feet again. We’ll use historical gaps to create our story. Tomb of Menoikeus World Map. Diese Fähigkeiten beinhalten einen Regen von Pfeilen und einen kraftvollen Tritt, um Gegner aus dem Gleichgewicht zu bringen,[5] und sind ähnlich wie die in Origins eingeführte „Overpower“-Mechanik, die einen mächtigen Finishing-Zug im Kampf ermöglicht. The third tenet is "Never compromise the Brotherhood" The Brotherhood does not exist at this point so it's hard to comment on this one. Even the mythical creatures are clearly just big boss fights for the sake of having big boss fights, and their reason for existing has thought of later. They had a sense of direction and they stuck to it. When any brings up the 10 AC commandments or the Do's and Don'ts from the conference a few years ago I die a little inside because its obvious those haven't been updated since 2012 and were specifically created for the Desmond arc. Make it more like Origins and we cool. I remember playing AC2, AC3, Black Flag, or any of the older games and be completely immersed in the environment, the story, the characters. The war between Assassins and Templars is the foundation of our Franchise story in the past and present. Even if they are attacking you, especially since everything in Odyssey is choice driven, you can run away. April 2019 veröffentlicht. The first is too much of a restraint, i think its okay that they explored the isu part of the lore a bit more in this game, because they are also part of the lore. Even Creative director Johnathan Dumont said “If you don’t see a Minotaur when you play a game in ancient Greece, you feel like a letdown," and "Somehow we need to connect these things. Als Vorbesteller erhielt man zusätzlich einen Bonus in Form der zusätzlichen Mission: Der Blinde König (mittlerweile neben weiteren Boni auch kostenlos via Ubisoft-Club erhältlich). One example I like to think of is the Kingdom Hearts series. God, this post has so many good replies. You are given different ways to approach the missions, do you want to steal a key, perform an alternate assassination, create a distraction, or just go complete the main mission itself. [12], Assassin’s Creed • These are acquire with actions such as combat finishers, air assassinations, head shots, cover assassinations, using tools, etc. Really good post. Why or why not? Der Spieler sucht hierbei nach einem Weg, Hades zu entkommen und ihm ein Schnippchen zu schlagen. Sollte man die Standard- oder Gold-Edition für die Konsolen kaufen, erhält man zusätzlich noch ein Steelbook.[10]. Oh, another cave. Als Söldner kämpft man entweder für Athen bzw. Same if the memory is degraded/incomplete enough that we don't know if the character followed the creed perfectly. Assassin’s Creed can bend Historical accuracy but cannot create an Uchronia. He avoids collateral damage as much as possible. Am 16. Should future AC games follow the "10 Commandments of AC"? You may also be interested in something from the list below. I’d say that yes AC odyssey did break away from the tradition of past AC games with the introduction of the RPG mechanics and other free roam elements introduced to the game. [8], Assassin’s Creed Odyssey wurde mithilfe der Game-Engine Anvil erstellt. I think it made for a different game. Related points of interest. Rooftops. Thanks for reaching out to us and hearing feedback that’s amazing and thanks for a decade of really fun games :).  | Cookie Settings Now the unlockable objectives shouldn't be just random, they should be tied to what the sidemission was, such as if the sidemission is "Go buy a dagger" (Sidemission A would be early on), the unlocked objective could be "Kill target with dagger", it shouldn't be "air-assassinate target". This is why I'm so hyped for Ghost of Tsushima. -Do you think it's okay when Assassin's Creed adds more supernatural/fantasy elements? Chronicles, E3 2018: Assassin's Creed Odyssey Has Branching Dialogue Choices, Report may reveal Assassin’s Creed Odyssey setting, main character, E3 2018: Why Assassin's Creed Odyssey Is Adding Romance and Character Choice to the Story, Everything We Learned About Assassin’s Creed Odyssey After Playing It, Three hours with Assassin's Creed Odyssey, Assassin’s Creed Odyssey skill tree has Warrior, Assassin and Hunter paths, Assassin’s Creed: Odyssey is even more of a traditional RPG than last year’s Origins, Assassin's Creed Odyssey bestätigt: Ubisoft schickt Spieler ins antike Griechenlands, Offizieller Ubisoft Store: Assassin's Creed Odyssey, https://de.wikipedia.org/w/index.php?title=Assassin’s_Creed_Odyssey&oldid=205614177, Wikipedia:Defekte Weblinks/Ungeprüfte Archivlinks 2019-08, „Creative Commons Attribution/Share Alike“, Deluxe-Paket (Kronos-Paket, "Bote-der-Dämmerung"-Paket, Aigokerues-Schiffspaket, Temporäre Boosts). Odyssey is another great place to dive in even for newcomers, but you might have a fuller appreciation if you're caught up on everything that has happened thus far. Zudem wird ein Season Pass angeboten. II: Discovery • Now with Odyssey all I felt was checking another box off. So, according to this logic, in the older games killing civilians would cause you to desynchronize. I'm Scandinavian and I would really *like* to be hyped about possibly finally getting a Nordic setting, but... if the Viking rumors are true, I don't see how you can get the series back on track and remain somewhat historically accurate. Other features like Social Stealth, the hidden blade being 100% lethal, and intricate parkour were removed in Origins. So, it's not so much having RPG elements in an Assassin's Creed game that is the problem, but it's how they are implemented. Unity • den Peloponnesischen Bund. -Should future AC games follow the "10 Commandments of AC"? Otherwise the new game mechanics are a lot of fun and open a lot of options for developers. It was an overall amazing game but I just didn’t feel like an assassins creed game. Regarding the supernatural/fantasy elements I believe that it is ridiculous. And unlike pretty much all the earlier AC games, Odyssey doesn't have a strong focus or cohesive story. The devs want to appeal to everyone, an impossible task, and in doing so have chosen to alienate the long-term lore fans in order to draw in as many general gamers as possible by throwing in the latest features and trends, then pushing any important AC lore out into paid DLC, because they know the true fans will get the Season Pass.