But, presented as a portable game on a minuscule screen, a lot of the weight of the world is simply not as impactful. They took the greatest game of all time, changed almost nothing, rereleased it and slapped "remastered" on it. Swing your weapon, and it will sound like someone is opening a bag of chips in a remote corner of Narnia. Dark Souls, released in 2011 as a successor to 2009’s PS3-exclusive Demon’s Souls, is a modern classic. This release seems to have more in common with the original release, rather than the current-gen remasters, and that's okay! Launch a chorus-charged piece of music, and it'll sound like an army of mosquitoes is coming at you. ダークソウルが携帯できるのは予想以上に感動物でした!, それにしても初代ってこんなにモッサリしてたんですねー。話には聞いていましたが想像以上でした笑 Dark Souls is finally on the Switch, but does it need to be? Dark Souls on Switch was another chance for me to fall in love with the world of Lordran once more. エストを飲むときに硬直したり、回避がぎこちなかったり。戦技が無くて特殊武器にのみ技が付いてたり等様々な点がありますね、でもDLCは難易度バランス含めて最高傑作だと思いますよ!ただ行き方が分かり難いのでご注意を!! Re-experience the critically acclaimed, genre-defining game that started it all. Don’t listen to this fool, people. It only serves to exasperate; perhaps there is no solution, as the original Dark Souls control scheme is so intrinsically tied into the game feel. Cementing what Demon’s Souls had initially laid down on a more niche level, as the joke goes, its inspiration in games that have come after it can’t be stated enough. But Dark Souls might be one port for the system, in this case a remaster, that really pushes this idea to an extreme, with mixed results. A masterpiece of a game, words fail me at the setting, the design, the atmosphere and the combat are so so good. An excellent game, obviously. But Dark Souls might be one port for the system, in this case a remaster, that really pushes this idea to an extreme, with mixed results. I never feel like I am battling poor controls, hitboxes, or poor game design. here’s a review available for you to take a glance right here on Goomba Stomp, like playing the game with a Guitar Hero controller, Not helped by the oddly compressed audio in this version. Blighttown, infamous for turning the game into a slideshow, runs with minimal issues, at times seemingly effortlessly. It delivers a mysterious and expansive world to be explored, which will reward with many wonders those who brave enough to face its dangers. Adaptability is more than possible for returning players, as long as the compromise of simply not being as precise or responsive is deemed an acceptable one. intimate and personal through it's. For new players, the struggle to become accustomed to controlling the game while also learning the rhythm of Souls might add an extra layer of unneeded difficulty that I can only see as a turn-off. Especially whilst. Not as graphically capable as the ps4, but looks good nonetheless. The switch really made this game feel a lot more. DARK SOULS REMASTERED/Switch 2018年10月18日に発売される高難易度アクションRPG、Switch「 DARK SOULS REMASTERED(ダークソウル リマスタード) 」。 2018年9月21日から23日にかけて実施されるベータテストに参加してみたので、本記事ではそちらの感想を書いていきます。 Ignoring even the ergonomic issues with the Joy-Cons themselves, there’s no getting around it: Switch’s handheld mode is not an organic fit for Dark Souls‘ control scheme. The game runs at a rather steady 30fps, albeit with the typical framepacing issue found in all FromSoft games running at 30fps. Immensely fascinated by the arts and interactive media, Maxwell N's views and opinions are backed by a vast knowledge of and passion for film, music, literature and video game history. They took the greatest game of all time, changed almost nothing, rereleased it and slapped "remastered" on it. ?【2020年11月9日~11月15日】, 【レビュー】マイティー スイッチ フォース! But this port has two glaring issues that somehow were NEVER patched by Bandai Namco and Virtuos. He can mostly be found hanging around Twitter as @maxn_. Your email address will not be published. It's an experience that's a perfect fit on a handheld, and it's one of the most compelling apps Nintendo's burgeoning platform currently has to offer. Copyright © KENTWORLD for ゲームレビュー All Rights Reserved. What's this? The issue stems from the attempt at adapting the controls as a direct facsimile of existing schemes found on traditional controllers, instead of acknowledging that the Switch probably requires a completely different reworking. The Nintendo Switch is the perfect machine for ports, and I’m a huge advocate for putting anything possible on the damn thing. Es el mismo juego, pero para la Switch. The Switch version doesn’t change that experience. Having everything “on the go” as it were, there’s just no going back from it. Dark Souls Remastered released on most consoles back in May, giving players a chance to relive (or finally experience) the game that inspired countless imitators. It’s another edition of the same old thing. One of my favourite games and series'of all time. It's an experience that's a perfect fit on a handheld, and it's one of the most compelling apps Nintendo's burgeoning platform currently has to offer. The first one is the sound, which sounds definitely worst than it did in the original releases. Required fields are marked *. 51 IT IS LITERALLY ALMOST IDENTICAL TO THE ORIGINAL GAME. And from a purely technical standpoint, this port is good : An excellent game, obviously.